Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 102 days ago
5 / 8 / 19
K / D / A
52.2%
Kill participation
462.5
Damage / min
10,223g
417.3 gold / min
65
35 placed · 2 cleared
10
0.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSensei Elips #EUNE
K'Sante · Top
4 / 8 / 3
19.4% KP
19,402
19.4% share
8,652g
167 CS · 6.8/m
LEVU#DOGS
Diana · Jungle
11 / 7 / 7
50% KP
20,628
20.7% share
13,976g
195 CS · 8/m
Stardust#アニメ
Taliyah · Mid
5 / 13 / 5
27.8% KP
16,382
16.4% share
9,762g
129 CS · 5.3/m
gramy sobie nie#hehe
Kalista · ADC
7 / 8 / 11
50% KP
23,622
23.7% share
12,616g
172 CS · 7/m
Rögan#EUNE
Vel'Koz · Support
9 / 10 / 7
44.4% KP
19,750
19.8% share
9,594g
49 CS · 2/m
Red side
VictoryKotCurll#5PIGS
Jayce · Top
3 / 7 / 8
23.9% KP
18,150
16.1% share
10,213g
184 CS · 7.5/m
Ambis#guts
Quinn · Jungle
15 / 9 / 8
50% KP
21,127
18.7% share
13,717g
138 CS · 5.6/m
ApolloG#EUNE
Sylas · Mid
15 / 4 / 13
60.9% KP
40,614
36% share
15,393g
189 CS · 7.7/m
EUNE LOCOTENENT#1945
Draven · ADC
8 / 9 / 8
34.8% KP
21,472
19.1% share
13,496g
157 CS · 6.4/m
Zed The Suiiiiii#MUSTA
Pyke · Support
5 / 8 / 19
52.2% KP
11,332
10.1% share
10,223g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
