Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 102 days ago
11 / 1 / 2
K / D / A
39.4%
Kill participation
874
Damage / min
12,453g
531 gold / min
16
6 placed · 2 cleared
198
8.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory2 3 BPG#1906
Fiddlesticks · Top
7 / 2 / 7
42.4% KP
19,077
22% share
10,932g
164 CS · 7/m
timmyturner67#EUN
Rek'Sai · Jungle
6 / 3 / 10
48.5% KP
11,810
13.6% share
12,181g
173 CS · 7.4/m
Zed The Suiiiiii#MUSTA
Zed · Mid
11 / 1 / 2
39.4% KP
20,496
23.7% share
12,453g
198 CS · 8.4/m
rymsiio#333
Kog'Maw · ADC
5 / 5 / 11
48.5% KP
26,412
30.5% share
11,130g
168 CS · 7.2/m
Frank Gallagher#HOG1
Janna · Support
4 / 6 / 15
57.6% KP
8,728
10.1% share
8,362g
22 CS · 0.9/m
Red side
DefeatConteo#EUNE
Urgot · Top
4 / 8 / 3
41.2% KP
10,925
19.1% share
9,588g
164 CS · 7/m
satanic g0spel#333
Kha'Zix · Jungle
8 / 6 / 2
58.8% KP
15,001
26.2% share
10,799g
139 CS · 5.9/m
DesperateNasus#K R
Kayle · Mid
2 / 5 / 5
41.2% KP
12,410
21.7% share
9,904g
219 CS · 9.3/m
Cieply Harnas#SMAK
Taliyah · ADC
3 / 9 / 8
64.7% KP
14,097
24.7% share
9,478g
157 CS · 6.7/m
Lurcz#Lurcz
Rakan · Support
0 / 5 / 10
58.8% KP
4,734
8.3% share
6,837g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
