Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 101 days ago
12 / 2 / 7
K / D / A
47.5%
Kill participation
1,093.6
Damage / min
14,141g
588 gold / min
23
6 placed · 2 cleared
206
8.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXormon#rosen
Camille · Top
2 / 10 / 1
23.1% KP
16,700
26.8% share
7,946g
149 CS · 6.2/m
stinky and fat#cring
Ivern · Jungle
1 / 9 / 5
46.2% KP
8,357
13.4% share
8,034g
127 CS · 5.3/m
rymsiio#333
Kassadin · Mid
5 / 8 / 1
46.2% KP
17,328
27.8% share
9,206g
168 CS · 7/m
PapaBeni#CN1
Tristana · ADC
4 / 7 / 2
46.2% KP
11,925
19.1% share
9,967g
196 CS · 8.1/m
Alexelf#EUNE
Leona · Support
1 / 6 / 6
53.8% KP
7,992
12.8% share
6,245g
24 CS · 1/m
Red side
VictoryHaunted Mound#RRV
Zaahen · Top
7 / 2 / 9
40% KP
17,833
17.3% share
12,021g
173 CS · 7.2/m
Zed The Suiiiiii#MUSTA
Zed · Jungle
12 / 2 / 7
47.5% KP
26,302
25.6% share
14,141g
206 CS · 8.6/m
undefined#kroku
LeBlanc · Mid
10 / 2 / 6
40% KP
23,414
22.8% share
11,858g
161 CS · 6.7/m
Primeloryz#EUNE
Syndra · ADC
9 / 2 / 4
32.5% KP
23,608
22.9% share
14,130g
221 CS · 9.2/m
Chikolocko#Carry
Hwei · Support
2 / 5 / 13
37.5% KP
11,723
11.4% share
7,963g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
