Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Summoner's Rift · 101 days ago
4 / 8 / 21
K / D / A
53.2%
Kill participation
1,051.7
Damage / min
8,829g
380.6 gold / min
51
22 placed · 2 cleared
28
1.2 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLateralExpert#LAE
Akali · Top
12 / 8 / 7
40.4% KP
28,365
26% share
13,002g
164 CS · 7.1/m
Vepricuss#EUNE
Ekko · Jungle
14 / 3 / 8
46.8% KP
19,548
17.9% share
14,689g
211 CS · 9.1/m
Laybek#0069
Zed · Mid
9 / 4 / 4
27.7% KP
22,020
20.2% share
11,147g
147 CS · 6.3/m
Dominús#adc
Yasuo · ADC
8 / 5 / 11
40.4% KP
14,919
13.7% share
12,166g
187 CS · 8.1/m
Zed The Suiiiiii#MUSTA
Sylas · Support
4 / 8 / 21
53.2% KP
24,399
22.3% share
8,829g
28 CS · 1.2/m
Red side
Defeat13yo hmu#dtf
Xin Zhao · Top
5 / 12 / 2
25% KP
19,599
24.3% share
8,428g
158 CS · 6.8/m
kumpelzwir#EUNE
Graves · Jungle
6 / 10 / 6
42.9% KP
15,009
18.6% share
11,238g
147 CS · 6.3/m
Mina Ha#bats
Katarina · Mid
3 / 7 / 8
39.3% KP
15,137
18.8% share
8,639g
160 CS · 6.9/m
momo z twice#UwU03
Mel · ADC
12 / 10 / 0
42.9% KP
16,199
20.1% share
11,917g
159 CS · 6.9/m
dziewczyna pop#uwu
Camille · Support
2 / 8 / 11
46.4% KP
14,613
18.1% share
7,683g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
