Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Briar
Defeat
Summoner's Rift · 101 days ago
10 / 11 / 12
K / D / A
56.4%
Kill participation
868.4
Damage / min
12,084g
372.6 gold / min
100
43 placed · 14 cleared
54
1.7 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCzołówkaEUNE#3MAJ
Kennen · Top
14 / 6 / 4
38.3% KP
34,050
21.6% share
15,344g
225 CS · 6.9/m
Tax Collector#JNG
Xin Zhao · Jungle
16 / 8 / 11
57.4% KP
38,400
24.4% share
16,095g
191 CS · 5.9/m
Wojciech#MID
Orianna · Mid
9 / 4 / 20
61.7% KP
37,699
24% share
15,166g
229 CS · 7.1/m
FatalityMachette#CRACO
Varus · ADC
6 / 11 / 23
61.7% KP
34,550
22% share
15,983g
217 CS · 6.7/m
C8H11NO2 add1ct#11111
Nautilus · Support
2 / 10 / 23
53.2% KP
12,622
8% share
9,571g
19 CS · 0.6/m
Red side
DefeatDISAYO#12345
Qiyana · Top
7 / 9 / 5
30.8% KP
18,294
13.4% share
13,725g
203 CS · 6.3/m
Vepricuss#EUNE
Sylas · Jungle
6 / 8 / 12
46.2% KP
20,123
14.8% share
13,320g
228 CS · 7/m
Laybek#0069
Zed · Mid
6 / 11 / 4
25.6% KP
25,018
18.4% share
11,601g
160 CS · 4.9/m
Dominús#adc
Anivia · ADC
10 / 8 / 18
71.8% KP
44,457
32.7% share
17,455g
244 CS · 7.5/m
Zed The Suiiiiii#MUSTA
Briar · Support
10 / 11 / 12
56.4% KP
28,165
20.7% share
12,084g
54 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
