Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 100 days ago
14 / 2 / 15
K / D / A
74.4%
Kill participation
898.6
Damage / min
11,532g
481.5 gold / min
90
34 placed · 10 cleared
19
0.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat90s#999
Skarner · Top
4 / 9 / 3
50% KP
14,079
25.8% share
8,884g
159 CS · 6.6/m
gud def#7517
Nasus · Jungle
3 / 6 / 1
28.6% KP
8,420
15.5% share
8,863g
131 CS · 5.5/m
Overstay#EUNE
LeBlanc · Mid
5 / 5 / 1
42.9% KP
11,780
21.6% share
11,211g
229 CS · 9.6/m
kush uwu#DOINB
Ashe · ADC
2 / 11 / 2
28.6% KP
14,720
27% share
9,272g
173 CS · 7.2/m
Vengeful One#PSZ
Yuumi · Support
0 / 8 / 3
21.4% KP
5,468
10% share
5,336g
16 CS · 0.7/m
Red side
VictorySelfish Kougioum#EUNE
Vayne · Top
4 / 5 / 2
15.4% KP
11,804
13% share
9,893g
180 CS · 7.5/m
Fluttershy oωo#333
Kayn · Jungle
5 / 2 / 10
38.5% KP
16,102
17.7% share
12,046g
180 CS · 7.5/m
Latom#Aura
Cassiopeia · Mid
3 / 3 / 3
15.4% KP
8,600
9.5% share
10,233g
220 CS · 9.2/m
Νosferatu#EUNE
Syndra · ADC
13 / 2 / 15
71.8% KP
32,750
36.1% share
17,754g
214 CS · 8.9/m
Zed The Suiiiiii#MUSTA
Pyke · Support
14 / 2 / 15
74.4% KP
21,521
23.7% share
11,532g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
