Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vel'Koz
Victory
Ranked Solo/Duo · 100 days ago
11 / 15 / 18
K / D / A
51.8%
Kill participation
1,158.6
Damage / min
15,978g
414.7 gold / min
132
55 placed · 12 cleared
46
1.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEIMAI KOTOPOULO#EUNE
Irelia · Top
8 / 16 / 1
19.6% KP
49,561
26.2% share
18,641g
347 CS · 9/m
xRusin#EUNE
Sejuani · Jungle
3 / 6 / 12
32.6% KP
18,147
9.6% share
13,602g
205 CS · 5.3/m
lolGYM#EUNE
Katarina · Mid
13 / 13 / 8
45.7% KP
44,380
23.5% share
17,167g
242 CS · 6.3/m
Duot#EUNE
Twitch · ADC
22 / 11 / 3
54.3% KP
55,628
29.4% share
23,418g
234 CS · 6.1/m
who asked tho#REAL
Morgana · Support
0 / 10 / 16
34.8% KP
21,256
11.2% share
10,899g
54 CS · 1.4/m
Red side
VictoryInfinite Edging#UwU
Ornn · Top
10 / 3 / 16
46.4% KP
32,817
17.5% share
16,120g
243 CS · 6.3/m
90s#999
Skarner · Jungle
10 / 4 / 22
57.1% KP
46,494
24.8% share
17,911g
241 CS · 6.3/m
Latom#Aura
Akshan · Mid
14 / 12 / 4
32.1% KP
35,929
19.2% share
18,644g
287 CS · 7.4/m
Courier#KUMAM
Jinx · ADC
11 / 12 / 6
30.4% KP
27,405
14.6% share
19,630g
335 CS · 8.7/m
Zed The Suiiiiii#MUSTA
Vel'Koz · Support
11 / 15 / 18
51.8% KP
44,644
23.8% share
15,978g
46 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
