Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 100 days ago
6 / 7 / 15
K / D / A
60%
Kill participation
578.9
Damage / min
11,951g
335.2 gold / min
123
59 placed · 8 cleared
20
0.6 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIRL TFT#EUNE
Tryndamere · Top
7 / 6 / 6
27.7% KP
24,161
17.2% share
17,056g
266 CS · 7.5/m
blade phantom#kzn
Sylas · Jungle
12 / 5 / 15
57.4% KP
32,362
23.1% share
18,772g
294 CS · 8.2/m
44teca#aura
Mel · Mid
9 / 9 / 10
40.4% KP
31,204
22.2% share
15,283g
279 CS · 7.8/m
Lucaaaa#EUNE
Xayah · ADC
16 / 8 / 9
53.2% KP
35,968
25.6% share
19,166g
284 CS · 8/m
ElectricBeep#EUNE
Leona · Support
3 / 7 / 21
51.1% KP
16,578
11.8% share
11,394g
39 CS · 1.1/m
Red side
Defeatvampire heart#ゼロから
Irelia · Top
0 / 14 / 9
25.7% KP
18,686
12.5% share
11,546g
254 CS · 7.1/m
SenyaNumetsu#Dizzy
Taliyah · Jungle
10 / 6 / 17
77.1% KP
53,471
35.8% share
21,641g
292 CS · 8.2/m
Rákóczi#1230
Lissandra · Mid
7 / 7 / 9
45.7% KP
24,540
16.4% share
14,328g
263 CS · 7.4/m
Mefju#FF15
Twitch · ADC
12 / 13 / 6
51.4% KP
32,140
21.5% share
19,412g
246 CS · 6.9/m
Zed The Suiiiiii#MUSTA
Pyke · Support
6 / 7 / 15
60% KP
20,639
13.8% share
11,951g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
