Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 100 days ago
6 / 5 / 15
K / D / A
56.8%
Kill participation
585.7
Damage / min
8,533g
381.2 gold / min
63
28 placed · 7 cleared
18
0.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUr main my 43acc#Chall
Vayne · Top
3 / 8 / 4
43.8% KP
15,244
26.3% share
7,987g
154 CS · 6.9/m
k3koS#EUNE
Jarvan IV · Jungle
1 / 10 / 5
37.5% KP
7,040
12.1% share
7,303g
127 CS · 5.7/m
IreliaIRL#4444
Irelia · Mid
7 / 10 / 2
56.3% KP
16,638
28.7% share
10,248g
193 CS · 8.6/m
PapaBeni#CN1
Seraphine · ADC
3 / 6 / 0
18.8% KP
12,721
21.9% share
8,550g
142 CS · 6.3/m
BeshOy#EUNE
Alistar · Support
2 / 3 / 10
75% KP
6,343
10.9% share
6,949g
10 CS · 0.4/m
Red side
VictoryFlow1999#FTIER
Kayle · Top
5 / 5 / 7
32.4% KP
11,005
13.8% share
8,450g
136 CS · 6.1/m
Dentss#EUNE
Ekko · Jungle
13 / 2 / 8
56.8% KP
21,250
26.6% share
13,379g
169 CS · 7.6/m
przej3bane zycie#2137
Tryndamere · Mid
8 / 4 / 8
43.2% KP
15,846
19.8% share
13,036g
203 CS · 9.1/m
Wapode#Aura
Hwei · ADC
5 / 0 / 9
37.8% KP
18,755
23.5% share
12,834g
229 CS · 10.2/m
Zed The Suiiiiii#MUSTA
Pyke · Support
6 / 5 / 15
56.8% KP
13,109
16.4% share
8,533g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
