Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 99 days ago
11 / 9 / 13
K / D / A
57.1%
Kill participation
1,339.6
Damage / min
23,558g
450 gold / min
35
6 placed · 5 cleared
311
5.9 CS / min
Objective control
5
Dragons
3
Baron
12
Towers
6
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySeseseba#EUNE
Ornn · Top
2 / 5 / 14
38.1% KP
26,873
12.2% share
15,075g
241 CS · 4.6/m
SommerLiebe#EUNE
Taliyah · Jungle
13 / 11 / 11
57.1% KP
53,566
24.3% share
25,229g
419 CS · 8/m
Zed The Suiiiiii#MUSTA
Zed · Mid
11 / 9 / 13
57.1% KP
70,127
31.8% share
23,558g
311 CS · 5.9/m
Frenkiee#EUNE
Syndra · ADC
12 / 12 / 8
47.6% KP
54,114
24.6% share
24,399g
405 CS · 7.7/m
gorgx#EUNE
Nami · Support
4 / 9 / 27
73.8% KP
15,634
7.1% share
15,575g
28 CS · 0.5/m
Red side
DefeatSebastian#bebko
Gnar · Top
2 / 10 / 14
34.8% KP
29,997
12.3% share
18,145g
338 CS · 6.5/m
Łűńåćy őƒ ÂÐÇ#ZERO
Jayce · Jungle
15 / 14 / 17
69.6% KP
65,552
26.9% share
26,882g
342 CS · 6.5/m
KOMM SUSSER TOD#focus
Kayle · Mid
17 / 8 / 14
67.4% KP
62,877
25.8% share
28,336g
453 CS · 8.7/m
wfk#WAWA
Xerath · ADC
11 / 6 / 17
60.9% KP
70,967
29.2% share
25,449g
417 CS · 8/m
apex#20o3
Karma · Support
1 / 4 / 36
80.4% KP
13,887
5.7% share
15,464g
55 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
