Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 99 days ago
7 / 6 / 12
K / D / A
44.2%
Kill participation
835.6
Damage / min
18,129g
431.1 gold / min
32
2 placed · 4 cleared
330
7.8 CS / min
Objective control
3
Dragons
3
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGotsyk#CWL
Malphite · Top
5 / 5 / 18
47.9% KP
34,144
17.5% share
15,012g
230 CS · 5.5/m
klein moretti#11111
Graves · Jungle
18 / 7 / 10
58.3% KP
49,646
25.4% share
22,717g
296 CS · 7/m
Roeven#42069
Ekko · Mid
17 / 12 / 11
58.3% KP
59,026
30.2% share
16,975g
184 CS · 4.4/m
Sobczu#EUNE
Lucian · ADC
5 / 10 / 15
41.7% KP
33,194
17% share
18,143g
284 CS · 6.8/m
CF Relentless#FLIP
Nautilus · Support
3 / 9 / 23
54.2% KP
19,123
9.8% share
12,640g
39 CS · 0.9/m
Red side
VictoryImpulsiveRage#EUNE
Warwick · Top
11 / 10 / 8
44.2% KP
42,443
22.4% share
19,833g
311 CS · 7.4/m
Zed The Suiiiiii#MUSTA
Zed · Jungle
7 / 6 / 12
44.2% KP
35,139
18.6% share
18,129g
330 CS · 7.8/m
rymsiio#333
Kassadin · Mid
15 / 6 / 12
62.8% KP
63,947
33.8% share
21,764g
330 CS · 7.8/m
tiah#bmisi
Swain · ADC
3 / 14 / 16
44.2% KP
29,857
15.8% share
16,171g
229 CS · 5.4/m
GothLover27#Real
Pyke · Support
7 / 12 / 15
51.2% KP
18,031
9.5% share
13,820g
17 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
