Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 99 days ago
18 / 5 / 6
K / D / A
63.2%
Kill participation
1,399.6
Damage / min
18,565g
575.4 gold / min
22
6 placed · 1 cleared
194
6 CS / min
Objective control
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTruecel chud#IDF
Aatrox · Top
2 / 7 / 1
9.4% KP
14,958
12.7% share
9,992g
218 CS · 6.8/m
Broken Wings#EUNE
Qiyana · Jungle
8 / 11 / 3
34.4% KP
27,974
23.7% share
14,880g
241 CS · 7.5/m
Jiri Krempol#2010
Zoe · Mid
11 / 12 / 13
75% KP
36,946
31.3% share
12,682g
144 CS · 4.5/m
neuxoss#초승달
Seraphine · ADC
11 / 2 / 15
81.3% KP
30,725
26% share
17,892g
286 CS · 8.9/m
szyszu001#EUNE
Karma · Support
0 / 6 / 22
68.8% KP
7,603
6.4% share
8,566g
22 CS · 0.7/m
Red side
Victoryprzej3bane zycie#2137
Heimerdinger · Top
3 / 5 / 6
23.7% KP
27,726
21.6% share
12,864g
254 CS · 7.9/m
HrabiaMontekrst0#EUNE
Talon · Jungle
9 / 6 / 8
44.7% KP
24,319
18.9% share
19,275g
290 CS · 9/m
Zed The Suiiiiii#MUSTA
Zed · Mid
18 / 5 / 6
63.2% KP
45,162
35.2% share
18,565g
194 CS · 6/m
SCREWXDXDXDXD#271K3
Vladimir · ADC
8 / 6 / 4
31.6% KP
24,909
19.4% share
15,509g
248 CS · 7.7/m
Clavicular#KING1
Nami · Support
0 / 10 / 10
26.3% KP
6,342
4.9% share
8,374g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
