Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 98 days ago
18 / 2 / 6
K / D / A
58.5%
Kill participation
1,695.6
Damage / min
18,200g
605.7 gold / min
22
6 placed · 1 cleared
234
7.8 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Hollow#Blaze
Zaahen · Top
1 / 9 / 6
24.1% KP
25,025
23.1% share
12,205g
255 CS · 8.5/m
Pappa Yasuo#EUNE
Graves · Jungle
3 / 6 / 10
44.8% KP
20,831
19.3% share
12,453g
209 CS · 7/m
Moonveil#DARK
Syndra · Mid
8 / 9 / 10
62.1% KP
23,583
21.8% share
13,330g
222 CS · 7.4/m
Chubla#EUNE
Veigar · ADC
5 / 7 / 11
55.2% KP
23,934
22.1% share
14,216g
238 CS · 7.9/m
Tomara#0000
Pyke · Support
12 / 10 / 7
65.5% KP
14,756
13.6% share
12,119g
25 CS · 0.8/m
Red side
VictoryKrasny2137#TGK
Riven · Top
4 / 7 / 4
19.5% KP
15,299
12.8% share
14,393g
262 CS · 8.7/m
Dawciooo#EUNE
Trundle · Jungle
6 / 4 / 14
48.8% KP
19,326
16.1% share
14,341g
211 CS · 7/m
Zed The Suiiiiii#MUSTA
Zed · Mid
18 / 2 / 6
58.5% KP
50,953
42.5% share
18,200g
234 CS · 7.8/m
tryturiox#139
Kai'Sa · ADC
7 / 8 / 5
29.3% KP
19,528
16.3% share
14,146g
219 CS · 7.3/m
GermanSpy#Johns
Blitzcrank · Support
6 / 8 / 10
39% KP
14,766
12.3% share
10,426g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
