Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 96 days ago
6 / 6 / 5
K / D / A
36.7%
Kill participation
806.8
Damage / min
12,273g
424.4 gold / min
18
6 placed · 0 cleared
198
6.8 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySisyphus#15975
Tryndamere · Top
8 / 5 / 10
50% KP
36,127
28.5% share
15,720g
263 CS · 9.1/m
Εren Yeαgεr#EUNE
Sylas · Jungle
6 / 7 / 11
47.2% KP
21,145
16.7% share
13,325g
208 CS · 7.2/m
FLIRT WITH MΟURI#1502
Akshan · Mid
16 / 3 / 7
63.9% KP
36,785
29% share
16,484g
199 CS · 6.9/m
SH4NT4SH#Zzzzz
Graves · ADC
3 / 7 / 8
30.6% KP
20,293
16% share
13,436g
257 CS · 8.9/m
Shadow J1n#EUNE
Leona · Support
3 / 8 / 12
41.7% KP
12,286
9.7% share
10,150g
36 CS · 1.2/m
Red side
DefeatIvanus Papa#91739
Zaahen · Top
3 / 8 / 5
26.7% KP
21,584
21.1% share
9,218g
157 CS · 5.4/m
Scuplik#EUNE
Viego · Jungle
11 / 6 / 5
53.3% KP
17,376
17% share
14,604g
198 CS · 6.8/m
Zed The Suiiiiii#MUSTA
Zed · Mid
6 / 6 / 5
36.7% KP
23,331
22.8% share
12,273g
198 CS · 6.8/m
The Shy Riven#EUNE
Trundle · ADC
7 / 6 / 3
33.3% KP
14,379
14% share
12,618g
239 CS · 8.3/m
っっっ#vgt
Shaco · Support
3 / 10 / 14
56.7% KP
25,679
25.1% share
8,452g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
