Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 96 days ago
6 / 7 / 7
K / D / A
36.1%
Kill participation
279.3
Damage / min
9,376g
291.8 gold / min
104
49 placed · 5 cleared
16
0.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSisyphus#15975
Tryndamere · Top
5 / 9 / 1
28.6% KP
22,484
22.4% share
12,084g
218 CS · 6.8/m
Broken Wings#EUNE
Qiyana · Jungle
9 / 5 / 4
61.9% KP
38,064
38% share
17,487g
252 CS · 7.8/m
Zikade#EUNE
Olaf · Mid
3 / 9 / 5
38.1% KP
16,630
16.6% share
9,772g
192 CS · 6/m
Marksman Maciuś#420
Xerath · ADC
4 / 5 / 4
38.1% KP
18,771
18.7% share
14,189g
274 CS · 8.5/m
MΞTAsploit#EUNE
Zilean · Support
0 / 8 / 8
38.1% KP
4,250
4.2% share
7,760g
50 CS · 1.6/m
Red side
VictoryFlow1999#FTIER
Vayne · Top
6 / 5 / 4
27.8% KP
28,696
25.1% share
13,719g
207 CS · 6.4/m
TWTV omrifc#Kayn
Kayn · Jungle
8 / 4 / 6
38.9% KP
19,154
16.7% share
15,242g
227 CS · 7.1/m
shes perfect#zzzzz
Kassadin · Mid
9 / 4 / 4
36.1% KP
30,723
26.9% share
15,779g
251 CS · 7.8/m
Subby kicia Eune#236
Ezreal · ADC
7 / 2 / 8
41.7% KP
26,833
23.5% share
16,981g
303 CS · 9.4/m
Zed The Suiiiiii#MUSTA
Pyke · Support
6 / 7 / 7
36.1% KP
8,976
7.8% share
9,376g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
