Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 93 days ago
18 / 7 / 7
K / D / A
75.8%
Kill participation
1,145
Damage / min
15,515g
509.5 gold / min
102
45 placed · 6 cleared
40
1.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSisyphus#15975
Tryndamere · Top
2 / 10 / 4
18.2% KP
16,819
16.7% share
12,477g
230 CS · 7.6/m
Bowling enjoyer#NUNI
Nunu & Willump · Jungle
6 / 11 / 14
60.6% KP
18,124
17.9% share
11,542g
183 CS · 6/m
Salee#SALE1
Ornn · Mid
1 / 6 / 13
42.4% KP
14,297
14.2% share
9,826g
198 CS · 6.5/m
sarauai#EUNE
Smolder · ADC
6 / 8 / 3
27.3% KP
16,872
16.7% share
11,914g
222 CS · 7.3/m
Zed The Suiiiiii#MUSTA
Zed · Support
18 / 7 / 7
75.8% KP
34,864
34.5% share
15,515g
40 CS · 1.3/m
Red side
VictoryGiovanniRengarS9#Honor
Azir · Top
10 / 5 / 8
42.9% KP
34,724
26% share
14,325g
234 CS · 7.7/m
DJFrytek#EUNE
Riven · Jungle
17 / 4 / 4
50% KP
29,246
21.9% share
19,009g
241 CS · 7.9/m
Seseseba#EUNE
Naafiri · Mid
9 / 7 / 7
38.1% KP
36,376
27.2% share
11,883g
188 CS · 6.2/m
Katulu#EUNE
Vel'Koz · ADC
4 / 9 / 7
26.2% KP
22,778
17.1% share
11,524g
185 CS · 6.1/m
GrubyTypOdWizji#Gruby
Leona · Support
2 / 8 / 16
42.9% KP
10,440
7.8% share
9,082g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
