Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 93 days ago
2 / 4 / 4
K / D / A
75%
Kill participation
464
Damage / min
7,579g
284.7 gold / min
65
34 placed · 3 cleared
35
1.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKXQ#EUNE
Jayce · Top
2 / 3 / 1
37.5% KP
19,275
28.2% share
12,127g
262 CS · 9.8/m
Yumara#mel
Xin Zhao · Jungle
3 / 8 / 0
37.5% KP
12,062
17.7% share
10,725g
186 CS · 7/m
Mr00Dark004#EUNE
Galio · Mid
0 / 3 / 1
12.5% KP
11,173
16.4% share
7,621g
187 CS · 7/m
wojanek JD#1029
Seraphine · ADC
1 / 6 / 3
50% KP
13,414
19.6% share
10,351g
232 CS · 8.7/m
Zed The Suiiiiii#MUSTA
Zed · Support
2 / 4 / 4
75% KP
12,350
18.1% share
7,579g
35 CS · 1.3/m
Red side
VictoryDhxly#02239
Jax · Top
1 / 2 / 4
20.8% KP
9,422
12% share
10,057g
173 CS · 6.5/m
operem ti#mamu
Nidalee · Jungle
16 / 0 / 4
83.3% KP
22,748
29% share
15,386g
211 CS · 7.9/m
Oliś#EUΝE
K'Sante · Mid
2 / 0 / 9
45.8% KP
17,058
21.8% share
10,387g
245 CS · 9.2/m
Katulu#EUNE
Vel'Koz · ADC
4 / 2 / 10
58.3% KP
19,447
24.8% share
12,122g
236 CS · 8.9/m
Evil Minotaur#Cow
Blitzcrank · Support
1 / 4 / 16
70.8% KP
9,668
12.3% share
8,046g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
