Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 90 days ago
14 / 8 / 4
K / D / A
58.1%
Kill participation
1,198.9
Damage / min
17,738g
561.6 gold / min
19
5 placed · 2 cleared
226
7.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPinzho#2111
Sylas · Top
6 / 11 / 10
51.6% KP
31,012
27.4% share
11,355g
170 CS · 5.4/m
Matejj#EUNE
Kayn · Jungle
5 / 11 / 5
32.3% KP
14,074
12.4% share
13,002g
212 CS · 6.7/m
Zed The Suiiiiii#MUSTA
Zed · Mid
14 / 8 / 4
58.1% KP
37,864
33.5% share
17,738g
226 CS · 7.2/m
Peyzs DNA#keria
Ezreal · ADC
4 / 10 / 7
35.5% KP
21,109
18.7% share
11,451g
199 CS · 6.3/m
Toxi#PykeG
Thresh · Support
2 / 8 / 13
48.4% KP
8,994
8% share
8,958g
49 CS · 1.6/m
Red side
VictorySir Pings a Lot#puush
Illaoi · Top
4 / 8 / 9
27.1% KP
25,821
17% share
12,874g
220 CS · 7/m
roskurviator#NieO
Rengar · Jungle
20 / 5 / 4
50% KP
31,765
20.9% share
17,946g
223 CS · 7.1/m
BlacKThundeR12#EUNE
Naafiri · Mid
11 / 7 / 11
45.8% KP
27,118
17.9% share
15,410g
238 CS · 7.5/m
Loung Huji#TSC
Syndra · ADC
12 / 6 / 15
56.3% KP
54,001
35.6% share
18,817g
256 CS · 8.1/m
SnoopDogg#CARRY
Bard · Support
1 / 5 / 23
50% KP
13,138
8.7% share
10,432g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
