Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 90 days ago
10 / 7 / 2
K / D / A
60%
Kill participation
896.8
Damage / min
11,756g
457.1 gold / min
21
7 placed · 3 cleared
169
6.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGOONLORD#666
Yone · Top
7 / 6 / 3
50% KP
18,911
26.9% share
11,642g
220 CS · 8.6/m
난 정말 미쳐다#아쁘다
Ivern · Jungle
1 / 2 / 8
45% KP
4,721
6.7% share
8,415g
125 CS · 4.9/m
Zed The Suiiiiii#MUSTA
Pantheon · Mid
10 / 7 / 2
60% KP
23,063
32.8% share
11,756g
169 CS · 6.6/m
Kaukas#EUNE
Karthus · ADC
2 / 5 / 4
30% KP
15,129
21.5% share
10,622g
235 CS · 9.1/m
angst#zxc
Blitzcrank · Support
0 / 8 / 8
40% KP
8,468
12% share
6,244g
27 CS · 1/m
Red side
Victorymemento mori#echo
Riven · Top
13 / 3 / 5
64.3% KP
30,397
36.1% share
14,777g
220 CS · 8.6/m
cp thug hunter#gay
Kha'Zix · Jungle
6 / 4 / 5
39.3% KP
12,013
14.3% share
11,663g
198 CS · 7.7/m
Frenkiee#EUNE
Syndra · Mid
6 / 4 / 6
42.9% KP
16,666
19.8% share
11,348g
214 CS · 8.3/m
Sorixon#SANTE
Sivir · ADC
2 / 6 / 7
32.1% KP
15,229
18.1% share
11,617g
229 CS · 8.9/m
Moon#Blau
Elise · Support
1 / 3 / 12
46.4% KP
9,937
11.8% share
7,213g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
