Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 89 days ago
10 / 6 / 8
K / D / A
69.2%
Kill participation
1,020.7
Damage / min
16,037g
507.5 gold / min
31
5 placed · 4 cleared
246
7.8 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKomenczi#cica
Ambessa · Top
5 / 5 / 2
26.9% KP
18,612
17.1% share
12,246g
249 CS · 7.9/m
Zed The Suiiiiii#MUSTA
Zed · Jungle
10 / 6 / 8
69.2% KP
32,253
29.6% share
16,037g
246 CS · 7.8/m
Sebastian#bebko
Galio · Mid
4 / 6 / 8
46.2% KP
20,635
19% share
11,570g
224 CS · 7.1/m
Madoka Kaname#GRIEF
Ezreal · ADC
6 / 5 / 4
38.5% KP
25,689
23.6% share
14,275g
276 CS · 8.7/m
Swords#Kur
Seraphine · Support
1 / 10 / 11
46.2% KP
11,672
10.7% share
8,209g
35 CS · 1.1/m
Red side
VictoryAnrteus#rdctd
Kayle · Top
3 / 4 / 5
25% KP
15,844
13.5% share
12,845g
287 CS · 9.1/m
MARSEILLE CRAVER#loric
Ekko · Jungle
18 / 3 / 5
71.9% KP
29,857
25.4% share
18,497g
248 CS · 7.8/m
PridefulQueen#EUNE
Lux · Mid
5 / 6 / 12
53.1% KP
19,909
16.9% share
12,270g
257 CS · 8.1/m
Vızsla#KınG
Jhin · ADC
4 / 4 / 18
68.8% KP
27,909
23.7% share
15,102g
241 CS · 7.6/m
Joki#9898
Camille · Support
2 / 9 / 14
50% KP
24,097
20.5% share
10,151g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
