Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 89 days ago
9 / 8 / 13
K / D / A
84.6%
Kill participation
531.2
Damage / min
11,534g
349.2 gold / min
106
56 placed · 3 cleared
6
0.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFentinator69#AAAAA
Akali · Top
15 / 0 / 7
44.9% KP
43,518
30.6% share
16,086g
259 CS · 7.8/m
gustavjk#EUNE
Lee Sin · Jungle
7 / 6 / 19
53.1% KP
23,976
16.9% share
14,832g
205 CS · 6.2/m
Stefkec#S n Y
Orianna · Mid
13 / 5 / 19
65.3% KP
37,620
26.5% share
15,767g
260 CS · 7.9/m
Pressa on east#EUNE
Vayne · ADC
12 / 5 / 8
40.8% KP
24,786
17.4% share
16,487g
194 CS · 5.9/m
Motýlek Milík#Baldy
Thresh · Support
2 / 10 / 24
53.1% KP
12,218
8.6% share
9,929g
25 CS · 0.8/m
Red side
DefeatKXQ#EUNE
Nasus · Top
2 / 7 / 3
19.2% KP
16,826
15.9% share
10,692g
213 CS · 6.4/m
Kacu30#EUNE
Amumu · Jungle
2 / 10 / 6
30.8% KP
12,865
12.1% share
10,762g
179 CS · 5.4/m
PridefulQueen#EUNE
Lux · Mid
5 / 10 / 7
46.2% KP
24,608
23.2% share
12,416g
225 CS · 6.8/m
Bartek Strzelec#clc
Aphelios · ADC
8 / 14 / 6
53.8% KP
34,215
32.3% share
18,802g
256 CS · 7.7/m
Zed The Suiiiiii#MUSTA
Pyke · Support
9 / 8 / 13
84.6% KP
17,546
16.5% share
11,534g
6 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
