Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 89 days ago
3 / 10 / 1
K / D / A
23.5%
Kill participation
635.8
Damage / min
9,506g
381 gold / min
20
11 placed · 0 cleared
152
6.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZed The Suiiiiii#MUSTA
Zed · Top
3 / 10 / 1
23.5% KP
15,863
24% share
9,506g
152 CS · 6.1/m
Bow Your Head#EUNE
Bel'Veth · Jungle
6 / 4 / 3
52.9% KP
13,569
20.6% share
9,992g
148 CS · 5.9/m
Roeven#42069
Kayle · Mid
3 / 4 / 3
35.3% KP
13,308
20.2% share
11,219g
279 CS · 11.2/m
Madoka Kaname#GRIEF
Seraphine · ADC
2 / 7 / 6
47.1% KP
16,678
25.3% share
9,325g
189 CS · 7.6/m
GermanSpy#Johns
Janna · Support
3 / 7 / 9
70.6% KP
6,602
10% share
7,437g
19 CS · 0.8/m
Red side
VictoryHaiXCRO#EUNE
Tryndamere · Top
7 / 2 / 7
43.8% KP
18,570
23.3% share
15,206g
261 CS · 10.5/m
PapiCulo#H2002
Kha'Zix · Jungle
11 / 3 / 2
40.6% KP
14,531
18.3% share
12,673g
186 CS · 7.5/m
Ghoex#AKSH
Ahri · Mid
3 / 1 / 6
28.1% KP
15,432
19.4% share
9,852g
202 CS · 8.1/m
Let me carry#bard
Caitlyn · ADC
9 / 4 / 6
46.9% KP
21,643
27.2% share
14,582g
220 CS · 8.8/m
WillTheScout#EUNE
Pyke · Support
2 / 7 / 12
43.8% KP
9,366
11.8% share
8,264g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
