Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sett
Defeat
Ranked Solo/Duo · 89 days ago
7 / 11 / 6
K / D / A
38.2%
Kill participation
606.9
Damage / min
9,604g
360.4 gold / min
61
30 placed · 4 cleared
43
1.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTikTok merchant#6969
Renekton · Top
4 / 10 / 9
38.2% KP
22,502
18.2% share
10,126g
178 CS · 6.7/m
난 정말 미쳐다#아쁘다
Kha'Zix · Jungle
9 / 7 / 7
47.1% KP
30,092
24.4% share
10,965g
139 CS · 5.2/m
Janer55#EUNE
Vladimir · Mid
9 / 7 / 9
52.9% KP
33,066
26.8% share
12,828g
177 CS · 6.6/m
Eithan Greene#4444
Ezreal · ADC
5 / 9 / 10
44.1% KP
21,603
17.5% share
11,070g
177 CS · 6.6/m
Zed The Suiiiiii#MUSTA
Sett · Support
7 / 11 / 6
38.2% KP
16,175
13.1% share
9,604g
43 CS · 1.6/m
Red side
VictorySalee#SALE1
Trundle · Top
7 / 6 / 8
34.1% KP
27,580
20.1% share
12,196g
210 CS · 7.9/m
championshunter1#EUNE
Udyr · Jungle
12 / 6 / 7
43.2% KP
22,781
16.6% share
13,500g
185 CS · 6.9/m
Independent#INDE
Ambessa · Mid
10 / 6 / 9
43.2% KP
43,143
31.5% share
14,561g
224 CS · 8.4/m
Mallachiel#EUNE
LeBlanc · ADC
7 / 6 / 5
27.3% KP
18,434
13.5% share
11,512g
160 CS · 6/m
WillTheScout#EUNE
Senna · Support
8 / 10 / 13
47.7% KP
25,083
18.3% share
11,568g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
