Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 88 days ago
5 / 8 / 9
K / D / A
77.8%
Kill participation
598.5
Damage / min
9,045g
345.9 gold / min
72
29 placed · 7 cleared
28
1.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOnly1Jakub#EUNE
Shen · Top
2 / 5 / 3
27.8% KP
11,553
13.2% share
8,445g
164 CS · 6.3/m
NotTeamGap#1111
Viego · Jungle
1 / 8 / 7
44.4% KP
8,374
9.6% share
8,291g
134 CS · 5.1/m
veke00#EUNE
Gragas · Mid
4 / 6 / 5
50% KP
19,195
22% share
10,584g
216 CS · 8.3/m
Yami Sukehiro#5089
Karthus · ADC
6 / 12 / 9
83.3% KP
32,526
37.3% share
10,591g
161 CS · 6.2/m
Zed The Suiiiiii#MUSTA
Sylas · Support
5 / 8 / 9
77.8% KP
15,651
17.9% share
9,045g
28 CS · 1.1/m
Red side
VictoryTRLI wノo Zeri#Bee
Kled · Top
3 / 2 / 8
28.2% KP
16,199
14.1% share
11,739g
197 CS · 7.5/m
NOWIIIK#EUNE
Kindred · Jungle
4 / 3 / 15
48.7% KP
12,622
11% share
13,380g
230 CS · 8.8/m
DarkMagicianGirl#Mana
Ryze · Mid
4 / 2 / 13
43.6% KP
30,572
26.7% share
11,526g
202 CS · 7.7/m
Let me Spin Pls#EUNE
Samira · ADC
24 / 3 / 4
71.8% KP
46,277
40.4% share
19,628g
232 CS · 8.9/m
Latom#Aura
Pyke · Support
4 / 8 / 15
48.7% KP
8,917
7.8% share
9,169g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
