Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 86 days ago
12 / 4 / 10
K / D / A
66.7%
Kill participation
1,477.6
Damage / min
13,826g
498.8 gold / min
19
7 placed · 2 cleared
182
6.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArsaTheBrainless#EUNE
Zaahen · Top
1 / 8 / 3
23.5% KP
18,395
25.2% share
9,620g
213 CS · 7.7/m
Villafonseca#6969
Vi · Jungle
6 / 4 / 5
64.7% KP
12,668
17.3% share
13,502g
203 CS · 7.3/m
صلاح الدين#اقصى
Viktor · Mid
4 / 12 / 3
41.2% KP
17,938
24.5% share
9,678g
204 CS · 7.4/m
Edmond Dantes#2912
Jhin · ADC
5 / 5 / 0
29.4% KP
17,741
24.3% share
11,137g
225 CS · 8.1/m
thanks chère#wxsh1
Rell · Support
1 / 4 / 9
58.8% KP
6,396
8.7% share
7,529g
27 CS · 1/m
Red side
VictoryAKALIOOO#AKALI
Akali · Top
6 / 3 / 8
42.4% KP
25,480
25.2% share
11,033g
219 CS · 7.9/m
ESBA Doge#ESBA
Sylas · Jungle
7 / 3 / 12
57.6% KP
13,346
13.2% share
14,118g
254 CS · 9.2/m
Zed The Suiiiiii#MUSTA
Zed · Mid
12 / 4 / 10
66.7% KP
40,953
40.5% share
13,826g
182 CS · 6.6/m
WATCH CATSS#EUNE
Twitch · ADC
7 / 2 / 7
42.4% KP
14,203
14% share
12,126g
185 CS · 6.7/m
RushTheBlood#RAKBB
Thresh · Support
1 / 5 / 21
66.7% KP
7,242
7.2% share
8,161g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
