Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 85 days ago
10 / 8 / 2
K / D / A
41.4%
Kill participation
1,166.6
Damage / min
14,176g
470.7 gold / min
18
6 placed · 2 cleared
215
7.1 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLet me Spin Pls#EUNE
Darius · Top
9 / 3 / 5
36.8% KP
17,020
16.7% share
13,568g
224 CS · 7.4/m
Aatorx player#EUNE
Hecarim · Jungle
8 / 6 / 16
63.2% KP
22,796
22.4% share
16,044g
259 CS · 8.6/m
hussars meretrix#EUNE
Ekko · Mid
12 / 5 / 8
52.6% KP
28,666
28.2% share
13,939g
190 CS · 6.3/m
Chuligán#DRIVE
Syndra · ADC
8 / 6 / 15
60.5% KP
22,571
22.2% share
14,943g
202 CS · 6.7/m
CllayMoore#Cyrem
Karma · Support
1 / 9 / 22
60.5% KP
10,736
10.5% share
9,757g
18 CS · 0.6/m
Red side
DefeatLatom#Aura
Akshan · Top
5 / 7 / 5
34.5% KP
25,457
23% share
11,417g
204 CS · 6.8/m
Mec2Paname#9303
Evelynn · Jungle
6 / 7 / 10
55.2% KP
17,787
16% share
12,659g
207 CS · 6.9/m
Zed The Suiiiiii#MUSTA
Zed · Mid
10 / 8 / 2
41.4% KP
35,133
31.7% share
14,176g
215 CS · 7.1/m
Sengi#G59
Yunara · ADC
7 / 9 / 8
51.7% KP
21,671
19.5% share
12,964g
191 CS · 6.3/m
pavlik1221#EUNE
Rell · Support
1 / 7 / 18
65.5% KP
10,822
9.8% share
8,270g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
