Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 80 days ago
13 / 2 / 5
K / D / A
47.4%
Kill participation
1,219.5
Damage / min
14,078g
609.9 gold / min
18
5 placed · 3 cleared
209
9.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOutsider#OPC
Urgot · Top
6 / 8 / 1
46.7% KP
17,085
32.5% share
11,344g
199 CS · 8.6/m
CARTIER#Alex
Kha'Zix · Jungle
2 / 8 / 2
26.7% KP
10,382
19.7% share
9,266g
158 CS · 6.8/m
Shining Idol#sugar
Seraphine · Mid
1 / 8 / 2
20% KP
3,672
7% share
6,746g
146 CS · 6.3/m
Cleagibinhae#1294
Viktor · ADC
5 / 7 / 2
46.7% KP
16,073
30.5% share
10,071g
174 CS · 7.5/m
MeleeMaster#EUNE
Morgana · Support
1 / 7 / 5
40% KP
5,423
10.3% share
6,510g
35 CS · 1.5/m
Red side
Victoryzoodlyyy#appa
Akali · Top
12 / 1 / 5
44.7% KP
24,912
30.9% share
12,962g
182 CS · 7.9/m
SavkE456#456
Master Yi · Jungle
8 / 2 / 0
21.1% KP
12,554
15.5% share
11,466g
182 CS · 7.9/m
Zed The Suiiiiii#MUSTA
Zed · Mid
13 / 2 / 5
47.4% KP
28,149
34.9% share
14,078g
209 CS · 9.1/m
nao jinguji#flow
Tristana · ADC
0 / 4 / 4
10.5% KP
6,964
8.6% share
10,443g
187 CS · 8.1/m
WillTheScout#EUNE
Pyke · Support
5 / 8 / 8
34.2% KP
8,169
10.1% share
8,042g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
