Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 76 days ago
15 / 4 / 7
K / D / A
47.8%
Kill participation
1,500
Damage / min
17,127g
614.2 gold / min
19
6 placed · 4 cleared
222
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOutsider#OPC
Urgot · Top
4 / 7 / 1
19.2% KP
15,440
16.7% share
9,911g
200 CS · 7.2/m
Kayanashi#RAVE
Jarvan IV · Jungle
6 / 10 / 4
38.5% KP
14,335
15.5% share
11,677g
207 CS · 7.4/m
GOATTOUZ#GOAT
Fizz · Mid
3 / 11 / 4
26.9% KP
17,444
18.9% share
9,857g
176 CS · 6.3/m
Mléčný řez#1001
Xayah · ADC
7 / 10 / 3
38.5% KP
28,094
30.4% share
14,464g
233 CS · 8.4/m
WillTheScout#EUNE
Senna · Support
6 / 8 / 9
57.7% KP
17,147
18.5% share
10,577g
54 CS · 1.9/m
Red side
VictoryKXQ#EUNE
Ambessa · Top
3 / 4 / 7
21.7% KP
20,316
16.3% share
11,347g
224 CS · 8/m
petrzalsky princ#zeen
Locke · Jungle
20 / 2 / 8
60.9% KP
38,264
30.6% share
18,510g
237 CS · 8.5/m
Zed The Suiiiiii#MUSTA
Zed · Mid
15 / 4 / 7
47.8% KP
41,825
33.5% share
17,127g
222 CS · 8/m
Pubianu#KLED
Sivir · ADC
6 / 7 / 9
32.6% KP
14,238
11.4% share
12,604g
189 CS · 6.8/m
Cieply Harnas#SMAK
Taric · Support
2 / 9 / 25
58.7% KP
10,295
8.2% share
10,050g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
