Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sett
Victory
Ranked Flex · 74 days ago
6 / 9 / 6
K / D / A
28.6%
Kill participation
1,089.2
Damage / min
13,473g
414.1 gold / min
19
9 placed · 0 cleared
261
8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNozarashi#slay
Renekton · Top
9 / 7 / 4
43.3% KP
35,226
26% share
14,175g
243 CS · 7.5/m
Nuninho#SUS
Naafiri · Jungle
4 / 6 / 5
30% KP
22,430
16.5% share
13,781g
246 CS · 7.6/m
Rachmaninoff#RUSIA
Sylas · Mid
10 / 11 / 2
40% KP
42,512
31.3% share
13,747g
204 CS · 6.3/m
VotkaShadow#EUNE
Kai'Sa · ADC
6 / 7 / 6
40% KP
30,290
22.3% share
14,177g
270 CS · 8.3/m
xIFollowYou#EUNE
Lulu · Support
1 / 11 / 8
30% KP
5,174
3.8% share
8,659g
16 CS · 0.5/m
Red side
VictoryZed The Suiiiiii#MUSTA
Sett · Top
6 / 9 / 6
28.6% KP
35,434
21.4% share
13,473g
261 CS · 8/m
Banana Kid#EUNE
Jarvan IV · Jungle
6 / 5 / 27
78.6% KP
25,816
15.6% share
15,301g
202 CS · 6.2/m
Gucci Flexer#EUNE
Rek'Sai · Mid
14 / 6 / 14
66.7% KP
37,221
22.5% share
12,639g
168 CS · 5.2/m
LateralExpert#LAE
Jinx · ADC
16 / 5 / 12
66.7% KP
59,602
36% share
20,680g
271 CS · 8.3/m
ο b s ε s s#angel
Milio · Support
0 / 5 / 28
66.7% KP
7,698
4.6% share
9,282g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
