Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 71 days ago
3 / 10 / 2
K / D / A
38.5%
Kill participation
582.8
Damage / min
8,275g
318.1 gold / min
19
9 placed · 3 cleared
150
5.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFheder#EUNE
Sion · Top
2 / 5 / 1
23.1% KP
19,144
26.5% share
9,161g
216 CS · 8.3/m
CosminThunde#EUNE
Jarvan IV · Jungle
1 / 6 / 4
38.5% KP
8,823
12.2% share
8,823g
182 CS · 7/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
3 / 10 / 2
38.5% KP
15,163
21% share
8,275g
150 CS · 5.8/m
Morgano#NatMK
Brand · ADC
6 / 8 / 3
69.2% KP
23,253
32.2% share
10,373g
186 CS · 7.1/m
DOT Garron#1209
Nautilus · Support
1 / 7 / 7
61.5% KP
5,766
8% share
6,382g
20 CS · 0.8/m
Red side
VictorySSCR LelekoZ#123
Gwen · Top
3 / 3 / 2
13.9% KP
24,608
19.6% share
11,419g
235 CS · 9/m
Petite Blondie#xoxo
Zed · Jungle
22 / 0 / 6
77.8% KP
50,644
40.4% share
19,967g
226 CS · 8.7/m
FLIRT WITH MΟURI#1502
Aurora · Mid
5 / 2 / 6
30.6% KP
18,000
14.3% share
10,211g
198 CS · 7.6/m
M4N0X#GTP
Viktor · ADC
5 / 4 / 17
61.1% KP
25,565
20.4% share
13,437g
205 CS · 7.9/m
Most toxic guy#GTP
Thresh · Support
1 / 4 / 14
41.7% KP
6,683
5.3% share
7,867g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
