Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 71 days ago
3 / 4 / 4
K / D / A
22.6%
Kill participation
897.4
Damage / min
8,966g
395.6 gold / min
17
8 placed · 2 cleared
174
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSSCR LelekoZ#123
Ambessa · Top
2 / 7 / 2
30.8% KP
15,173
20.1% share
8,068g
156 CS · 6.9/m
Most toxic guy#GTP
Xin Zhao · Jungle
1 / 6 / 7
61.5% KP
11,233
14.9% share
8,156g
145 CS · 6.4/m
FLIRT WITH MΟURI#1502
Aurora · Mid
7 / 4 / 2
69.2% KP
22,676
30.1% share
9,596g
162 CS · 7.1/m
M4N0X#GTP
Caitlyn · ADC
3 / 7 / 2
38.5% KP
13,788
18.3% share
9,999g
176 CS · 7.8/m
Petite Blondie#xoxo
Xerath · Support
0 / 7 / 5
38.5% KP
12,527
16.6% share
6,006g
29 CS · 1.3/m
Red side
VictoryFheder#EUNE
Sion · Top
8 / 2 / 5
41.9% KP
18,578
22% share
10,048g
146 CS · 6.4/m
CosminThunde#EUNE
Jax · Jungle
5 / 5 / 3
25.8% KP
11,976
14.2% share
10,005g
179 CS · 7.9/m
Zed The Suiiiiii#MUSTA
Yone · Mid
3 / 4 / 4
22.6% KP
20,340
24.1% share
8,966g
174 CS · 7.7/m
Morgano#NatMK
Vel'Koz · ADC
12 / 2 / 4
51.6% KP
25,994
30.8% share
12,400g
198 CS · 8.7/m
DOT Garron#1209
Nami · Support
3 / 0 / 15
58.1% KP
7,568
9% share
7,727g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
