Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Flex · 67 days ago
11 / 8 / 1
K / D / A
66.7%
Kill participation
992.2
Damage / min
18,443g
585.2 gold / min
19
8 placed · 2 cleared
219
6.9 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytimsev#Love
Irelia · Top
6 / 8 / 0
33.3% KP
24,750
26.1% share
16,665g
318 CS · 10.1/m
Gucci Flexer#EUNE
Rek'Sai · Jungle
0 / 10 / 8
44.4% KP
11,222
11.8% share
9,615g
137 CS · 4.3/m
Zed The Suiiiiii#MUSTA
Zed · Mid
11 / 8 / 1
66.7% KP
31,272
33% share
18,443g
219 CS · 6.9/m
Dominús#adc
Viktor · ADC
1 / 9 / 5
33.3% KP
21,331
22.5% share
12,023g
238 CS · 7.6/m
DOT Garron#1209
Nami · Support
0 / 7 / 8
44.4% KP
6,299
6.6% share
8,005g
33 CS · 1/m
Red side
DefeatDavus#DELTA
Urgot · Top
5 / 8 / 6
26.2% KP
22,518
18.3% share
11,277g
214 CS · 6.8/m
La Noche Triste#Sweet
Vi · Jungle
13 / 2 / 12
59.5% KP
31,368
25.6% share
15,789g
249 CS · 7.9/m
calm piston#0305
Locke · Mid
16 / 5 / 12
66.7% KP
32,946
26.8% share
13,690g
199 CS · 6.3/m
bruce wayne#l9l9
Lux · ADC
5 / 1 / 16
50% KP
24,743
20.2% share
14,437g
272 CS · 8.6/m
szolim#meow
Blitzcrank · Support
3 / 2 / 20
54.8% KP
11,147
9.1% share
9,432g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
