Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 64 days ago
12 / 5 / 10
K / D / A
61.1%
Kill participation
1,181.8
Damage / min
18,584g
580.1 gold / min
21
6 placed · 4 cleared
235
7.3 CS / min
Objective control
0
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCRONUSSJAGA#2003
Jayce · Top
12 / 9 / 12
61.5% KP
36,939
29.2% share
15,722g
245 CS · 7.6/m
xiaobaopyke#zz1
Jarvan IV · Jungle
16 / 7 / 15
79.5% KP
29,357
23.2% share
18,459g
210 CS · 6.6/m
Stefkec#S n Y
Orianna · Mid
2 / 5 / 18
51.3% KP
19,641
15.5% share
11,942g
241 CS · 7.5/m
Whomping Willow#2137
Tahm Kench · ADC
4 / 8 / 13
43.6% KP
19,959
15.8% share
12,648g
179 CS · 5.6/m
BearMalloy#HOPE
Senna · Support
5 / 7 / 24
74.4% KP
20,426
16.2% share
12,626g
49 CS · 1.5/m
Red side
VictoryKotCurll#5PIGS
Locke · Top
9 / 11 / 10
52.8% KP
29,344
21.9% share
13,698g
191 CS · 6/m
Mave#0108
Evelynn · Jungle
7 / 7 / 7
38.9% KP
22,709
16.9% share
14,534g
225 CS · 7/m
Zed The Suiiiiii#MUSTA
Zed · Mid
12 / 5 / 10
61.1% KP
37,858
28.2% share
18,584g
235 CS · 7.3/m
1ntent1on#rank1
Varus · ADC
6 / 10 / 14
55.6% KP
36,278
27.1% share
15,299g
238 CS · 7.4/m
Lord Of UwU#sigma
Nami · Support
2 / 6 / 21
63.9% KP
7,878
5.9% share
9,818g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
