Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 57 days ago
10 / 3 / 9
K / D / A
42.2%
Kill participation
1,204.6
Damage / min
16,783g
596.9 gold / min
21
5 placed · 3 cleared
250
8.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPlague Doctor#Shake
Singed · Top
2 / 8 / 9
30.6% KP
17,470
16% share
9,531g
213 CS · 7.6/m
FLAWS AND SINS#Adel
Viego · Jungle
13 / 9 / 6
52.8% KP
28,853
26.4% share
15,554g
198 CS · 7/m
marcel hartkor1#EUNE
Lissandra · Mid
6 / 7 / 7
36.1% KP
16,231
14.8% share
11,206g
194 CS · 6.9/m
kitty lover#0903
Jhin · ADC
10 / 11 / 15
69.4% KP
34,119
31.2% share
13,943g
151 CS · 5.4/m
adi#7 7 7
Pyke · Support
5 / 10 / 14
52.8% KP
12,668
11.6% share
9,750g
25 CS · 0.9/m
Red side
VictoryTomíno1#bagr
Ornn · Top
3 / 7 / 11
31.1% KP
16,723
13.5% share
9,846g
130 CS · 4.6/m
〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆#〆〆 〆〆
Briar · Jungle
17 / 3 / 8
55.6% KP
34,122
27.5% share
16,937g
219 CS · 7.8/m
Zed The Suiiiiii#MUSTA
Zed · Mid
10 / 3 / 9
42.2% KP
33,870
27.3% share
16,783g
250 CS · 8.9/m
Halakazam#LOST
Mel · ADC
13 / 15 / 6
42.2% KP
32,023
25.8% share
15,443g
205 CS · 7.3/m
Crusader#cr0ss
Karma · Support
2 / 8 / 16
40% KP
7,163
5.8% share
9,068g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
