Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 52 days ago
9 / 4 / 6
K / D / A
42.9%
Kill participation
1,158.4
Damage / min
15,264g
533.4 gold / min
19
5 placed · 2 cleared
239
8.4 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGOSK#GOSK
Olaf · Top
6 / 10 / 8
35.9% KP
34,067
24.6% share
14,246g
234 CS · 8.2/m
UNFEEL#HEVN
Kha'Zix · Jungle
14 / 7 / 14
71.8% KP
40,985
29.6% share
16,221g
217 CS · 7.6/m
RageHub#EUNE
Orianna · Mid
6 / 5 / 16
56.4% KP
22,238
16.1% share
12,596g
214 CS · 7.5/m
David z Liberce#DAVID
Lucian · ADC
8 / 6 / 12
51.3% KP
23,517
17% share
15,438g
240 CS · 8.4/m
ZARODIN#SHUB
Sona · Support
5 / 7 / 22
69.2% KP
17,479
12.6% share
10,288g
29 CS · 1/m
Red side
DefeatTop Lane Gayming#9696
Camille · Top
9 / 7 / 4
37.1% KP
20,577
19.5% share
13,842g
204 CS · 7.1/m
raw milk deluxe#cow
Sylas · Jungle
5 / 11 / 14
54.3% KP
19,199
18.2% share
12,232g
159 CS · 5.6/m
Zed The Suiiiiii#MUSTA
Zed · Mid
9 / 4 / 6
42.9% KP
33,149
31.5% share
15,264g
239 CS · 8.4/m
Vilém Nenaportil#EUNE
Kai'Sa · ADC
11 / 7 / 4
42.9% KP
24,500
23.3% share
16,473g
243 CS · 8.5/m
Michalpol545#EUNNE
Leona · Support
1 / 10 / 10
31.4% KP
7,886
7.5% share
7,562g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
