Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 49 days ago
6 / 6 / 12
K / D / A
43.9%
Kill participation
529.7
Damage / min
11,231g
400.6 gold / min
104
43 placed · 12 cleared
21
0.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywitchhunter#d g
Zilean · Top
3 / 1 / 9
29.3% KP
24,272
20% share
12,158g
242 CS · 8.6/m
H E A V E N#KIKI
Kha'Zix · Jungle
14 / 5 / 6
48.8% KP
25,441
21% share
14,330g
214 CS · 7.6/m
Ok bro#rank1
Xerath · Mid
11 / 6 / 11
53.7% KP
33,758
27.8% share
15,661g
224 CS · 8/m
You are Both Bad#EUNE
Jhin · ADC
7 / 3 / 13
48.8% KP
23,075
19% share
13,588g
202 CS · 7.2/m
Zed The Suiiiiii#MUSTA
Pyke · Support
6 / 6 / 12
43.9% KP
14,849
12.2% share
11,231g
21 CS · 0.7/m
Red side
DefeatČOKL NA LOVU#CZE
Tryndamere · Top
1 / 7 / 0
4.8% KP
7,912
10.7% share
10,392g
242 CS · 8.6/m
FratiiMujdei23#EUNE
Nidalee · Jungle
3 / 7 / 9
57.1% KP
14,322
19.3% share
11,095g
175 CS · 6.2/m
Mave#0108
Syndra · Mid
6 / 7 / 2
38.1% KP
13,095
17.7% share
10,974g
219 CS · 7.8/m
Let me Spin Pls#EUNE
Samira · ADC
6 / 8 / 4
47.6% KP
18,112
24.5% share
14,043g
242 CS · 8.6/m
Galați#77251
Sylas · Support
5 / 12 / 8
61.9% KP
20,586
27.8% share
9,152g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
