Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 47 days ago
7 / 7 / 9
K / D / A
57.1%
Kill participation
345.4
Damage / min
9,734g
332 gold / min
107
36 placed · 12 cleared
32
1.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFading Echo#BURN
Syndra · Top
8 / 2 / 3
40.7% KP
25,471
30.2% share
16,288g
261 CS · 8.9/m
Ryomen Sukuna#lav
Riven · Jungle
8 / 3 / 9
63% KP
17,903
21.2% share
16,728g
310 CS · 10.6/m
Coled#EUNE
Tryndamere · Mid
2 / 8 / 4
22.2% KP
13,153
15.6% share
11,730g
243 CS · 8.3/m
YSMWJHPYA#EWAMF
Draven · ADC
4 / 11 / 9
48.1% KP
19,502
23.1% share
13,176g
183 CS · 6.2/m
Marti#7777
Janna · Support
5 / 4 / 18
85.2% KP
8,429
10% share
10,339g
8 CS · 0.3/m
Red side
DefeatTwister#EUNE1
Malphite · Top
1 / 2 / 8
32.1% KP
11,094
13.5% share
10,368g
218 CS · 7.4/m
Sado#888
Jax · Jungle
2 / 7 / 2
14.3% KP
4,867
5.9% share
10,169g
193 CS · 6.6/m
Ivan#58252
Akali · Mid
10 / 6 / 4
50% KP
26,669
32.5% share
13,938g
255 CS · 8.7/m
NAPLECIOR#WPN
Viktor · ADC
8 / 5 / 8
57.1% KP
29,212
35.6% share
14,154g
209 CS · 7.1/m
Zed The Suiiiiii#MUSTA
Pyke · Support
7 / 7 / 9
57.1% KP
10,126
12.4% share
9,734g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
