Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 42 days ago
15 / 4 / 8
K / D / A
60.5%
Kill participation
1,194.4
Damage / min
16,753g
569.2 gold / min
25
6 placed · 6 cleared
206
7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystoczyłem sie#feet
Kayle · Top
6 / 7 / 11
44.7% KP
16,843
13.4% share
13,096g
208 CS · 7.1/m
NEZHAA#LOLXD
Talon · Jungle
8 / 4 / 12
52.6% KP
25,763
20.4% share
16,389g
296 CS · 10.1/m
Zed The Suiiiiii#MUSTA
Zed · Mid
15 / 4 / 8
60.5% KP
35,156
27.9% share
16,753g
206 CS · 7/m
frankenstein512#frank
Viktor · ADC
9 / 9 / 18
71.1% KP
42,995
34.1% share
15,280g
223 CS · 7.6/m
〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆#〆〆 〆〆
Zilean · Support
0 / 7 / 28
73.7% KP
5,280
4.2% share
8,705g
17 CS · 0.6/m
Red side
Defeatmihos#1v9
Cassiopeia · Top
8 / 8 / 2
32.3% KP
27,141
24.5% share
12,253g
241 CS · 8.2/m
machete#6101
Rengar · Jungle
12 / 10 / 4
51.6% KP
37,355
33.8% share
14,440g
210 CS · 7.1/m
12345#ari
Sylas · Mid
4 / 7 / 3
22.6% KP
19,544
17.7% share
10,735g
214 CS · 7.3/m
Spiky#ezz
Vladimir · ADC
4 / 7 / 5
29% KP
19,577
17.7% share
11,929g
241 CS · 8.2/m
tachyon#ftl
Rell · Support
3 / 6 / 17
64.5% KP
6,941
6.3% share
8,849g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
