Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 41 days ago
3 / 7 / 8
K / D / A
39.3%
Kill participation
345.2
Damage / min
6,685g
298.7 gold / min
74
33 placed · 5 cleared
20
0.9 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe Shy Riven#EUNE
Trundle · Top
7 / 3 / 4
52.4% KP
15,387
22.7% share
11,713g
175 CS · 7.8/m
Toomaszek#EAST
Wukong · Jungle
2 / 8 / 7
42.9% KP
13,920
20.6% share
8,290g
140 CS · 6.3/m
Stålis#Bomba
Ziggs · Mid
3 / 4 / 10
61.9% KP
18,370
27.1% share
10,634g
214 CS · 9.6/m
Aery#1v9
Kai'Sa · ADC
8 / 6 / 4
57.1% KP
13,439
19.9% share
11,385g
157 CS · 7/m
PRSmixa#VLS
Alistar · Support
1 / 7 / 13
66.7% KP
6,566
9.7% share
6,466g
22 CS · 1/m
Red side
DefeatRogan35#EUNE
Pantheon · Top
4 / 5 / 5
32.1% KP
14,942
20.9% share
8,861g
140 CS · 6.3/m
Assalam alaikum#TSIK
Vi · Jungle
4 / 3 / 15
67.9% KP
11,879
16.6% share
10,675g
168 CS · 7.5/m
tw tv aivislol#Latom
Locke · Mid
14 / 3 / 3
60.7% KP
22,836
31.9% share
12,419g
173 CS · 7.7/m
에포트#effot
Tristana · ADC
3 / 4 / 11
50% KP
14,139
19.8% share
10,362g
187 CS · 8.4/m
Zed The Suiiiiii#MUSTA
Pyke · Support
3 / 7 / 8
39.3% KP
7,726
10.8% share
6,685g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
