Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 27 days ago
2 / 7 / 3
K / D / A
55.6%
Kill participation
460
Damage / min
9,065g
336.2 gold / min
16
9 placed · 1 cleared
155
5.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCephei#EUNE
Shen · Top
6 / 2 / 6
46.2% KP
14,673
15.4% share
11,164g
213 CS · 7.9/m
VImPeRiAlKiLlEr#Sora
Shyvana · Jungle
5 / 2 / 13
69.2% KP
17,747
18.7% share
12,166g
194 CS · 7.2/m
Trunks#OTP
Vex · Mid
5 / 1 / 13
69.2% KP
30,985
32.6% share
12,039g
199 CS · 7.4/m
bilan8ropos#EUNE
Kalista · ADC
10 / 2 / 5
57.7% KP
27,071
28.5% share
15,578g
280 CS · 10.4/m
F X T A#luv
Nautilus · Support
0 / 2 / 15
57.7% KP
4,578
4.8% share
7,559g
19 CS · 0.7/m
Red side
DefeatMIKOŁAJEK#QUE
Gragas · Top
1 / 4 / 1
22.2% KP
17,894
24.9% share
8,914g
195 CS · 7.2/m
420 Jeff Obłynos#huwdu
Xin Zhao · Jungle
3 / 6 / 3
66.7% KP
10,776
15% share
10,179g
165 CS · 6.1/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
2 / 7 / 3
55.6% KP
12,405
17.2% share
9,065g
155 CS · 5.7/m
Szefek Alexis#EUNE
Sivir · ADC
3 / 2 / 3
66.7% KP
27,692
38.5% share
11,188g
263 CS · 9.8/m
s diana#EUNE
Milio · Support
0 / 7 / 7
77.8% KP
3,225
4.5% share
6,315g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
