Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 25 days ago
13 / 4 / 11
K / D / A
54.5%
Kill participation
1,406.6
Damage / min
22,654g
556.4 gold / min
18
4 placed · 2 cleared
296
7.3 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI Ν S A N E#Sigma
Sion · Top
6 / 6 / 25
63.3% KP
32,805
19.4% share
15,346g
241 CS · 5.9/m
Weed Only#EUNE
Ekko · Jungle
28 / 6 / 14
85.7% KP
70,533
41.7% share
24,221g
274 CS · 6.7/m
Itianai#EUNE
Ahri · Mid
7 / 6 / 18
51% KP
32,850
19.4% share
16,101g
276 CS · 6.8/m
EyeSeeYou#3214
Vel'Koz · ADC
6 / 14 / 10
32.7% KP
26,613
15.7% share
16,370g
281 CS · 6.9/m
VΙadimir Ρutin#RUS
Lulu · Support
2 / 12 / 28
61.2% KP
6,336
3.7% share
11,434g
27 CS · 0.7/m
Red side
Victoryused to be fine#washd
Yone · Top
3 / 12 / 10
29.5% KP
35,213
17.7% share
15,382g
334 CS · 8.2/m
我是同性戀#larp
Hecarim · Jungle
5 / 13 / 15
45.5% KP
24,149
12.1% share
17,926g
302 CS · 7.4/m
Zed The Suiiiiii#MUSTA
Zed · Mid
13 / 4 / 11
54.5% KP
57,271
28.8% share
22,654g
296 CS · 7.3/m
Kayanashi#RAVE
Tristana · ADC
23 / 11 / 6
65.9% KP
71,055
35.7% share
26,889g
314 CS · 7.7/m
b l e e d for me#pa1n
Leona · Support
0 / 9 / 20
45.5% KP
11,297
5.7% share
11,401g
34 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
