Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 25 days ago
9 / 8 / 16
K / D / A
61%
Kill participation
913
Damage / min
17,176g
479.8 gold / min
19
2 placed · 2 cleared
263
7.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVoiga#EUNE
Zoe · Top
3 / 8 / 8
26.2% KP
30,749
19.5% share
12,328g
224 CS · 6.3/m
train to failure#EUNE
Graves · Jungle
8 / 10 / 12
47.6% KP
33,301
21.1% share
19,238g
314 CS · 8.8/m
sajmonooo#T11
Rumble · Mid
7 / 9 / 11
42.9% KP
32,167
20.4% share
13,964g
230 CS · 6.4/m
FrankmEh#EUNE
Katarina · ADC
23 / 9 / 8
73.8% KP
53,090
33.6% share
22,619g
240 CS · 6.7/m
Betrayed#고장난
Lulu · Support
1 / 5 / 29
71.4% KP
8,497
5.4% share
11,086g
30 CS · 0.8/m
Red side
DefeatNicram#Urgod
Urgot · Top
8 / 5 / 10
43.9% KP
25,000
18.7% share
17,569g
284 CS · 7.9/m
Zed The Suiiiiii#MUSTA
Sylas · Jungle
9 / 8 / 16
61% KP
32,687
24.5% share
17,176g
263 CS · 7.3/m
Eden#6622
Riven · Mid
17 / 6 / 4
51.2% KP
34,165
25.6% share
19,567g
246 CS · 6.9/m
Helski#EUNE
Heimerdinger · ADC
6 / 9 / 11
41.5% KP
31,857
23.9% share
16,002g
274 CS · 7.7/m
Namox#Namox
Nautilus · Support
1 / 14 / 22
56.1% KP
9,837
7.4% share
9,809g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
