Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 21 days ago
4 / 2 / 6
K / D / A
32.3%
Kill participation
654.4
Damage / min
10,569g
423.3 gold / min
12
5 placed · 0 cleared
185
7.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSyndramaticc#MID
Lissandra · Top
2 / 5 / 2
28.6% KP
8,741
15% share
8,981g
205 CS · 8.2/m
Pumped Tomi#OSNS
Cho'Gath · Jungle
5 / 5 / 4
64.3% KP
14,377
24.6% share
11,109g
160 CS · 6.4/m
Frivolous#EUNE
Twisted Fate · Mid
3 / 10 / 5
57.1% KP
14,172
24.2% share
10,585g
182 CS · 7.3/m
Byqqu#EUNE
Xayah · ADC
4 / 5 / 6
71.4% KP
17,132
29.3% share
13,029g
236 CS · 9.5/m
toluene enjoyer#agony
Lulu · Support
0 / 6 / 10
71.4% KP
4,028
6.9% share
6,536g
27 CS · 1.1/m
Red side
VictoryZed The Suiiiiii#MUSTA
Malphite · Top
4 / 2 / 6
32.3% KP
16,337
17.6% share
10,569g
185 CS · 7.4/m
AKA#TF2
Kha'Zix · Jungle
7 / 3 / 10
54.8% KP
16,096
17.4% share
13,392g
235 CS · 9.4/m
мучила#59492
Kassadin · Mid
10 / 1 / 4
45.2% KP
24,601
26.5% share
14,533g
206 CS · 8.3/m
THE PSYCHO BUNNY#L0V3
Katarina · ADC
10 / 6 / 8
58.1% KP
31,358
33.8% share
14,745g
168 CS · 6.7/m
Anna Zak#OwO
Alistar · Support
0 / 2 / 17
54.8% KP
4,369
4.7% share
7,442g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
