Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 17 days ago
6 / 8 / 17
K / D / A
67.6%
Kill participation
563.4
Damage / min
13,299g
363.2 gold / min
145
61 placed · 13 cleared
29
0.8 CS / min
Objective control
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAKA#TF2
Renekton · Top
7 / 6 / 12
55.9% KP
34,025
23.5% share
16,062g
298 CS · 8.1/m
GilšoN#EUNE
Evelynn · Jungle
11 / 5 / 14
73.5% KP
34,537
23.9% share
19,241g
267 CS · 7.3/m
mtoSS#vpiči
Akali · Mid
4 / 5 / 10
41.2% KP
27,824
19.2% share
13,594g
258 CS · 7/m
white man#adc
Lucian · ADC
6 / 11 / 8
41.2% KP
27,684
19.1% share
15,895g
259 CS · 7.1/m
Zed The Suiiiiii#MUSTA
Pyke · Support
6 / 8 / 17
67.6% KP
20,628
14.3% share
13,299g
29 CS · 0.8/m
Red side
VictoryAHAHAHAHAAHAH#13379
Mordekaiser · Top
7 / 9 / 3
28.6% KP
28,806
18.6% share
15,998g
269 CS · 7.3/m
Joorg#EUNE
Elise · Jungle
7 / 4 / 9
45.7% KP
25,594
16.5% share
15,280g
215 CS · 5.9/m
Another Day#000
Yone · Mid
4 / 8 / 10
40% KP
37,297
24.1% share
16,942g
325 CS · 8.9/m
ZbIb#zbib
Tristana · ADC
16 / 6 / 5
60% KP
51,898
33.5% share
21,291g
293 CS · 8/m
SoldierKillJoy#Moo
Alistar · Support
1 / 7 / 24
71.4% KP
11,297
7.3% share
11,549g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
