Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 12 days ago
16 / 5 / 5
K / D / A
63.6%
Kill participation
965.8
Damage / min
19,743g
603.5 gold / min
24
6 placed · 4 cleared
257
7.9 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryK i#asdf
Irelia · Top
4 / 8 / 8
36.4% KP
17,156
17.3% share
13,880g
261 CS · 8/m
Adam#RANK1
Ekko · Jungle
8 / 3 / 11
57.6% KP
26,322
26.5% share
16,627g
250 CS · 7.6/m
Zed The Suiiiiii#MUSTA
Zed · Mid
16 / 5 / 5
63.6% KP
31,599
31.8% share
19,743g
257 CS · 7.9/m
The Cr1mson King#EUNE
Sivir · ADC
3 / 6 / 15
54.5% KP
18,312
18.4% share
16,141g
298 CS · 9.1/m
ryomen sukuna#stark
Renata Glasc · Support
2 / 4 / 16
54.5% KP
5,994
6% share
9,647g
36 CS · 1.1/m
Red side
Defeatwhite man#adc
Jax · Top
5 / 7 / 4
34.6% KP
23,088
22.4% share
12,139g
225 CS · 6.9/m
CovrigLuca#top
Quinn · Jungle
5 / 8 / 9
53.8% KP
23,404
22.7% share
13,652g
203 CS · 6.2/m
Oliś#EUΝE
Locke · Mid
11 / 3 / 2
50% KP
23,792
23.1% share
15,126g
266 CS · 8.1/m
Gh4sstly#EUNE
Taliyah · ADC
2 / 8 / 7
34.6% KP
16,806
16.3% share
12,763g
247 CS · 7.5/m
asdadsasddas#idk
Zoe · Support
3 / 7 / 9
46.2% KP
15,804
15.4% share
10,090g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
