Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 12 days ago
12 / 6 / 7
K / D / A
54.3%
Kill participation
1,572
Damage / min
16,056g
454 gold / min
21
12 placed · 2 cleared
254
7.2 CS / min
Objective control
1
Dragons
3
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryM26ZB#MEOW
Renekton · Top
6 / 6 / 10
35.6% KP
37,132
17.7% share
14,403g
271 CS · 7.7/m
CovrigLuca#top
Naafiri · Jungle
4 / 9 / 19
51.1% KP
30,677
14.6% share
13,940g
234 CS · 6.6/m
YoungVampLife#CH1
Syndra · Mid
14 / 6 / 14
62.2% KP
61,817
29.5% share
18,694g
257 CS · 7.3/m
Hypsed#EUNE
Smolder · ADC
11 / 10 / 19
66.7% KP
52,338
25% share
17,597g
223 CS · 6.3/m
L V N T#1v9
Swain · Support
10 / 4 / 22
71.1% KP
27,613
13.2% share
13,679g
44 CS · 1.2/m
Red side
Defeatthe voice#OTF
Sion · Top
3 / 3 / 6
25.7% KP
25,412
16.2% share
14,240g
259 CS · 7.3/m
Adam#RANK1
Ekko · Jungle
9 / 8 / 5
40% KP
35,706
22.7% share
16,165g
283 CS · 8/m
Zed The Suiiiiii#MUSTA
Yone · Mid
12 / 6 / 7
54.3% KP
55,597
35.4% share
16,056g
254 CS · 7.2/m
Sofos#999
Twitch · ADC
6 / 17 / 8
40% KP
24,493
15.6% share
12,498g
174 CS · 4.9/m
Broken Wings#EUNE
Leona · Support
5 / 11 / 17
62.9% KP
16,032
10.2% share
11,635g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
