Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 4 days ago
10 / 6 / 11
K / D / A
44.7%
Kill participation
1,154.1
Damage / min
15,682g
501.8 gold / min
16
6 placed · 2 cleared
240
7.7 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
5
Dragons
1
Baron
4
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRogan35#EUNE
Pantheon · Top
12 / 4 / 17
61.7% KP
45,157
26% share
14,001g
154 CS · 4.9/m
SOBOLSOBOLSOBOL#SOBOL
Ekko · Jungle
16 / 6 / 13
61.7% KP
48,264
27.8% share
16,908g
220 CS · 7/m
Zed The Suiiiiii#MUSTA
Zed · Mid
10 / 6 / 11
44.7% KP
36,067
20.8% share
15,682g
240 CS · 7.7/m
ADC Κing#SMDZG
Kai'Sa · ADC
8 / 6 / 15
48.9% KP
34,087
19.7% share
14,766g
208 CS · 6.7/m
ante565#MU1V9
Alistar · Support
1 / 5 / 29
63.8% KP
9,860
5.7% share
9,658g
19 CS · 0.6/m
Red side
DefeatCoatpustmain#Main
Sion · Top
5 / 7 / 8
48.1% KP
33,242
23.6% share
11,484g
205 CS · 6.6/m
GOATTOUZ#GOAT
Jarvan IV · Jungle
7 / 8 / 16
85.2% KP
25,897
18.4% share
14,524g
223 CS · 7.1/m
Starlight Billy#ZZZ
Lissandra · Mid
3 / 9 / 12
55.6% KP
29,976
21.3% share
11,690g
219 CS · 7/m
FlorWin#EUNE
Miss Fortune · ADC
11 / 12 / 8
70.4% KP
39,535
28% share
18,147g
228 CS · 7.3/m
julaobciagula#EUNE
Leona · Support
1 / 11 / 20
77.8% KP
12,333
8.7% share
9,227g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
