Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 4 hours ago
7 / 6 / 19
K / D / A
70.3%
Kill participation
887.9
Damage / min
13,460g
360.9 gold / min
161
59 placed · 21 cleared
74
2 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
5
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiich#1V9
Vladimir · Top
11 / 7 / 6
54.8% KP
47,801
26.1% share
15,743g
228 CS · 6.1/m
Σηox#EU1
Graves · Jungle
5 / 7 / 15
64.5% KP
49,572
27.1% share
16,830g
336 CS · 9/m
Don Jevremovca#becir
Locke · Mid
4 / 7 / 9
41.9% KP
24,873
13.6% share
12,460g
215 CS · 5.8/m
Hypsed#EUNE
Jhin · ADC
9 / 7 / 12
67.7% KP
43,192
23.6% share
17,064g
263 CS · 7.1/m
Anubara#EUNE
Seraphine · Support
2 / 9 / 23
80.6% KP
17,510
9.6% share
10,840g
27 CS · 0.7/m
Red side
VictoryΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Ambessa · Top
11 / 6 / 3
37.8% KP
42,229
24.9% share
17,169g
276 CS · 7.4/m
xfips#0000
Sejuani · Jungle
3 / 8 / 22
67.6% KP
23,902
14.1% share
13,405g
187 CS · 5/m
EUNEDOG#2377
Ekko · Mid
11 / 4 / 10
56.8% KP
43,353
25.6% share
16,650g
274 CS · 7.3/m
nnnnnero#eunxx
Naafiri · ADC
5 / 7 / 13
48.6% KP
26,678
15.8% share
14,341g
220 CS · 5.9/m
Zed The Suiiiiii#MUSTA
Sylas · Support
7 / 6 / 19
70.3% KP
33,119
19.6% share
13,460g
74 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
