Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 174 days ago
12 / 2 / 6
K / D / A
66.7%
Kill participation
1,180
Damage / min
13,443g
614.8 gold / min
17
9 placed · 1 cleared
177
8.1 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#Zoe
Zoe · Top
12 / 2 / 6
66.7% KP
25,802
37.1% share
13,443g
177 CS · 8.1/m
robertzz12#5000
Hecarim · Jungle
5 / 0 / 7
44.4% KP
10,684
15.4% share
11,099g
221 CS · 10.1/m
J Cole#F P
Xerath · Mid
5 / 0 / 2
25.9% KP
12,974
18.6% share
10,360g
230 CS · 10.5/m
rakszasa reqni#EUNE
Jinx · ADC
4 / 3 / 8
44.4% KP
16,681
24% share
11,085g
201 CS · 9.2/m
Apo New Jersey#1112
Janna · Support
1 / 3 / 15
59.3% KP
3,445
5% share
7,005g
30 CS · 1.4/m
Red side
DefeatCrimson Avatar#EUNE
Camille · Top
1 / 8 / 2
37.5% KP
7,288
19.6% share
6,777g
135 CS · 6.2/m
Sidestep reform#1001
Lillia · Jungle
0 / 5 / 3
37.5% KP
4,494
12.1% share
6,473g
120 CS · 5.5/m
Grzesztof#EUNE
Lux · Mid
3 / 4 / 0
37.5% KP
7,860
21.1% share
8,278g
192 CS · 8.8/m
PiotrekSzeliga#szeli
Smolder · ADC
4 / 4 / 2
75% KP
13,982
37.6% share
10,368g
193 CS · 8.8/m
Bobobrc#IDC
Senna · Support
0 / 6 / 4
50% KP
3,595
9.7% share
5,638g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
