Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 173 days ago
13 / 6 / 5
K / D / A
54.5%
Kill participation
1,746.4
Damage / min
17,823g
495.8 gold / min
33
15 placed · 3 cleared
286
8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShermy#EUNE1
Gnar · Top
14 / 9 / 4
54.5% KP
48,287
30.7% share
16,756g
237 CS · 6.6/m
KAMUFLAŻYK#2137
Ambessa · Jungle
6 / 11 / 4
30.3% KP
21,354
13.6% share
14,383g
254 CS · 7.1/m
Zorby#Zoe
Zoe · Mid
13 / 6 / 5
54.5% KP
62,782
39.9% share
17,823g
286 CS · 8/m
mailos#hujek
Aphelios · ADC
0 / 9 / 3
9.1% KP
15,703
10% share
13,212g
255 CS · 7.1/m
ReDDragonoid#7777
Nautilus · Support
0 / 9 / 7
21.2% KP
9,178
5.8% share
8,428g
22 CS · 0.6/m
Red side
VictoryFurdokad#EUNEE
Warwick · Top
5 / 14 / 10
34.1% KP
18,444
11.2% share
13,054g
209 CS · 5.8/m
anybishh int acc#2222
Talon · Jungle
12 / 4 / 9
47.7% KP
34,003
20.7% share
20,218g
288 CS · 8/m
Tilgor#RTDRD
Cassiopeia · Mid
6 / 6 / 16
50% KP
39,617
24.1% share
14,370g
254 CS · 7.1/m
RE KretoPlayer#RENTA
Smolder · ADC
19 / 4 / 10
65.9% KP
60,038
36.6% share
23,045g
349 CS · 9.7/m
vivoplaygames#EUNE
Nami · Support
2 / 5 / 32
77.3% KP
12,156
7.4% share
11,771g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
